Cut down trailer for 5.3 Patch, my job is to create a whole range of suites which consist of different sizes and tells a different story from the trailer.
Dancer, Rothgar, Dark Knight and Gunbreaker were the main classes being pushed through the campaign
Throughout the whole campaign I created many full suites of assets from pre order to launch. This consisted of all sizes and languages.
Dancer, Rothgar, Dark Knight and Gunbreaker were the main classes being pushed through the campaign
In order to share and get views on more of the illustration work, I created Looping rigging animations of the artwork so we could use the to get more viewers rather than using static images. These were all rigged using After Effects and used throughout the whole campaign.
Throughout the whole campaign I created many full suites of assets from pre order to launch. This consisted of all sizes and languages.