The first chapter of the Mummy.io demo, The Battle of Ankahur the Fallen, finds the player in a treacherous mountainous environment as a Warrior who has to defeat the forces of Chaos and win the game.
Same style Accolades used for a different campaign, clicks and views were extremely effective the first time round that it was decided to use the same style again for another campaign.
In order to share and get views on more of the illustration work, I created Looping rigging animations of the artwork so we could use the to get more viewers rather than using static images. These were all rigged using After Effects and used throughout the whole campaign.